An introduction to GraphWorX64, the primary graphical design environment in the ICONICS Suite. This covers how to build displays in the environment, and key aspects of the environment that are best to know early on in the process to save you time later.
Symbols can be just about anything in a display, including user interaction points such as buttons, knobs, or sliders as well as gauges and visual representations of equipment. Learn how to build and work with these symbols at scale.